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Digital Education and Learning

Computer Games and Language Learning

Authors: Peterson, M.

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  • ISBN 978-1-137-00517-5
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About this book

A comprehensive and accessible overview for language educators, researchers, and students, this book examines the relationship between technological innovation and development in the field of computer-assisted language learning, exploring relevant theories and providing practical evidence about the use of computer games in language learning.

About the authors

Mark Peterson is Associate Professor in the Graduate School of Human and Environmental Studies at Kyoto University, Japan.

Reviews

"The increasing use of computer games represents a highly significant development in computer-assisted language learning. Computer Games and Language Learning is an essential text for researchers, educators, students, and all those who are interested in understanding how technology can support language learning.' - Jozef Colpaert, Director, The Institute for Language and Culture, The University of Antwerp, Belgium


Table of contents (8 chapters)

  • CALL and New Digital Technologies

    Peterson, Mark

    Pages 1-13

  • Computer Games: Definitions, Theories, Elements, and Genres

    Peterson, Mark

    Pages 15-31

  • Computer Games and Learning

    Peterson, Mark

    Pages 33-50

  • Computer Games and Language Learning: Theoretical Rationales

    Peterson, Mark

    Pages 51-60

  • Early Research on the Use of Computer Games in CALL: An Overview

    Peterson, Mark

    Pages 61-72

Buy this book

eBook $79.99
price for USA
  • ISBN 978-1-137-00517-5
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Download immediately after purchase
Hardcover $100.00
price for USA
  • ISBN 978-1-137-00516-8
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
Softcover $90.00
price for USA
  • ISBN 978-1-349-43465-7
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.

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Bibliographic Information

Bibliographic Information
Book Title
Computer Games and Language Learning
Authors
Series Title
Digital Education and Learning
Copyright
2013
Publisher
Palgrave Macmillan US
Copyright Holder
Mark Peterson
eBook ISBN
978-1-137-00517-5
DOI
10.1057/9781137005175
Hardcover ISBN
978-1-137-00516-8
Softcover ISBN
978-1-349-43465-7
Edition Number
1
Number of Pages
XVII, 167
Topics