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Palgrave Macmillan
Book cover

Storytelling Industries

Narrative Production in the 21st Century

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  • © 2018

Overview

  • Uniquely combines approaches from both media industries and narrative theory to make a significant contribution to debates around medium specificity
  • Analyses a wide range of globally popular series and franchises from across media, including Batman, Star Wars, Grand Theft Auto, Breaking Bad and Game of Thrones
  • Speaks to students and academic professionals within film studies, games studies, comics studies and television studies

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Table of contents (6 chapters)

Keywords

About this book



This book shows how the unique characteristics of traditionally differentiated media continue to determine narrative despite the recent digital convergence of media technologies. The author argues that media are now each largely defined by distinctive industrial practices that continue to preserve their identities and condition narrative production. Furthermore, the book demonstrates how a given medium’s variability in institutional and technological contexts influences diverse approaches to storytelling. By connecting US film, television, comic book and video game industries to their popular fictional characters and universes; including Star Wars, Batman, Game of Thrones and Grand Theft Auto; the book identifies how differences in industrial practice between media inform narrative production. This book is a must read for students and scholars interested in transmedia storytelling. 




Reviews

“A solid and engaging examination of narrative and medium in the entertainment industries that will appeal to scholars in a wide range of fields related to media studies. This is an ambitious manuscript that accomplishes its goal of discussing the narrative differences between and within serial media in the current entertainment industries. … One of the things that makes this book such a joy to read is the wealth of information provided here.” (Jessica Bay, Projections, Vol. 15 (1), 2021)

“This is an impressive study, drawing on significant archival resources, that dazzles with the breadth of knowledge of different fields, … to simplify occasionally.” (Elke Weissmann, Critical Studies in Television, Vol. 14(1), 2019)

“At a time when most scholars seem preoccupied with the fading borders between different media platforms and industries, Anthony Smith's book provides a rich and much-needed reminder about the importance of categorising media in boxes. Smith's book delves into the kinds of unique narrative trends that have emerged in television, comics, videogames and beyond, tracing how particular contexts of production and platform have led to specific opportunities to tell stories.” (Matthew Freeman, Reader in Transmedia Communication, Bath Spa University, UK)

Authors and Affiliations

  • University of Salford, Salford, United Kingdom

    Anthony N. Smith

About the author

Anthony N. Smith is Lecturer in Television Theory at the University of Salford, UK. He has published articles in New Media & Society, Television & New Media and Critical Studies in Television, and is also co-editor of Storytelling in the Media Convergence Age: Exploring Screen Narratives (Palgrave Macmillan, 2014).



Bibliographic Information

  • Book Title: Storytelling Industries

  • Book Subtitle: Narrative Production in the 21st Century

  • Authors: Anthony N. Smith

  • DOI: https://doi.org/10.1007/978-3-319-70597-2

  • Publisher: Palgrave Macmillan Cham

  • eBook Packages: Literature, Cultural and Media Studies, Literature, Cultural and Media Studies (R0)

  • Copyright Information: The Editor(s) (if applicable) and The Author(s) 2018

  • Hardcover ISBN: 978-3-319-70596-5Published: 12 July 2018

  • Softcover ISBN: 978-3-030-09971-8Published: 04 January 2019

  • eBook ISBN: 978-3-319-70597-2Published: 28 June 2018

  • Edition Number: 1

  • Number of Pages: IX, 266

  • Number of Illustrations: 1 b/w illustrations, 10 illustrations in colour

  • Topics: Film/TV Industry, Digital Humanities, Media and Communication

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