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Palgrave Macmillan

Gaming the Dynamics of Online Harassment

  • Book
  • © 2020

Overview

  • Argues that online communities focused on harassment and abuse function as Alternate Reality Games (ARGs) where the collective goal is to ruin the lives of those they target

  • Seeks to engage with topical issues regarding how digital and cultural infrastructures shape political movements across the globe

  • Illustrates that tools for mitigating and preventing online harassment are possible and affordable

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Table of contents (7 chapters)

Keywords

About this book

This book argues that online harassment communities function as Alternate Reality Games (ARGs) where the collective goal is to ruin peoples’ lives.  Framing these communities like ARGs highlights ways to limit their impact in the future, partly through offering people better ways to control their own safety online.

The comparison also underlines the complicity of social networks in online harassment, since the communities use their designs as tools.  Social networks know this, and need to work on minimizing the problem, or acknowledge that they are profiting through promoting abuse. 

Reviews

"This book is a fresh and original take on the topic of online hate and harassment. Veale provides an insightful and comprehensive account of the major developments and milestones in the history of online harassment campaigns, explaining their complex dynamics, both at the level of personal interaction and platform complicity. This book is a timely contribution to a steadily growing body of work that seeks to reconceptualise online hate as terrorism, and - most importantly - to find solutions to this problem."


Dr. Debbie Ging, Associate Professor of Media Studies, Dublin City University, UK

Authors and Affiliations

  • School of Humanities, Media and Creative Communication, Massey University, Wellington, New Zealand

    Kevin Veale

About the author

Kevin Veale is a Lecturer in Media Studies for the College of Humanities and Social Sciences at Massey University in Aotearoa-New Zealand.  His work focuses on storytelling across media forms, and exploring the ways that different forms of mediation shape the affective experiences of the stories they mediate.

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