- Argues that online communities focused on harassment and abuse function as Alternate Reality Games (ARGs) where the collective goal is to ruin the lives of those they target
- Seeks to engage with topical issues regarding how digital and cultural infrastructures shape political movements across the globe
- Illustrates that tools for mitigating and preventing online harassment are possible and affordable
Buy this book
- About this book
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This book argues that online harassment communities function as Alternate Reality Games (ARGs) where the collective goal is to ruin peoples’ lives. Framing these communities like ARGs highlights ways to limit their impact in the future, partly through offering people better ways to control their own safety online.
The comparison also underlines the complicity of social networks in online harassment, since the communities use their designs as tools. Social networks know this, and need to work on minimizing the problem, or acknowledge that they are profiting through promoting abuse.
- About the authors
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Kevin Veale is a Lecturer in Media Studies for the College of Humanities and Social Sciences at Massey University in Aotearoa-New Zealand. His work focuses on storytelling across media forms, and exploring the ways that different forms of mediation shape the affective experiences of the stories they mediate.
- Reviews
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"This book is a fresh and original take on the topic of online hate and harassment. Veale provides an insightful and comprehensive account of the major developments and milestones in the history of online harassment campaigns, explaining their complex dynamics, both at the level of personal interaction and platform complicity. This book is a timely contribution to a steadily growing body of work that seeks to reconceptualise online hate as terrorism, and - most importantly - to find solutions to this problem."
- Dr. Debbie Ging, Associate Professor of Media Studies, Dublin City University, UK
- Table of contents (7 chapters)
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Introduction: The Breadth of Harassment Culture and Contextualising Gamergate
Pages 1-33
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Networked Publics of Abuse
Pages 35-47
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Exploring the Overlap Between Hatemobs and ARGs
Pages 49-85
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Gaming the Rules
Pages 87-106
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Problematic Tools and Platform Complicity
Pages 107-128
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Table of contents (7 chapters)
Bibliographic Information
- Bibliographic Information
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- Book Title
- Gaming the Dynamics of Online Harassment
- Authors
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- Kevin Veale
- Copyright
- 2020
- Publisher
- Palgrave Macmillan
- Copyright Holder
- The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG
- eBook ISBN
- 978-3-030-60410-3
- DOI
- 10.1007/978-3-030-60410-3
- Hardcover ISBN
- 978-3-030-60409-7
- Edition Number
- 1
- Number of Pages
- X, 168
- Topics