Language, Gender and Videogames

Using Corpora to Analyse the Representation of Gender in Fantasy Videogames

Authors: Heritage, Frazer

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  • Provides the first book-length exploration of the language used to represent gender in videogames
  • Explains the methodological background and process so that the corpus studies can be replicated
  • Draws on previous research in lavender linguistics, culture and media studies, and gender studies
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eBook 96,29 €
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  • ISBN 978-3-030-74398-7
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Hardcover 124,79 €
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  • ISBN 978-3-030-74397-0
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About this book

This book explores how corpus linguistic techniques can be applied to close analysis of videogames as a text, particularly examining how language is used to construct representations of gender in fantasy videogames. The author demonstrates a wide array of techniques which can be used to both build corpora of videogames and to analyse them, revealing broad patterns of representation within the genre, while also zooming in to focus on diachronic changes in the representation of gender within a best-selling videogame series and a Massively Multiplayer Online Role Playing Game (MMORPG). The book examines gender as a social variable, making use of corpus linguistic methods to demonstrate how the language used to depict gender is complex but often repeated. This book combines fields including language and gender studies, new media studies, ludolinguistics, and corpus linguistics, and it will be of interest to scholars in these and related disciplines.

About the authors

Frazer Heritage is an Assistant Lecturer in the Department of Psychology at Birmingham City University, UK. He actively researches the representation of gender and sexuality in different forms of media, with a focus on using corpus methods to do such analysis.

Table of contents (8 chapters)

Table of contents (8 chapters)

Buy this book

eBook 96,29 €
price for Spain (gross)
  • ISBN 978-3-030-74398-7
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Hardcover 124,79 €
price for Spain (gross)
  • ISBN 978-3-030-74397-0
  • Free shipping for individuals worldwide
  • Institutional customers should get in touch with their account manager
  • Covid-19 shipping restrictions
  • Usually ready to be dispatched within 3 to 5 business days, if in stock
  • The final prices may differ from the prices shown due to specifics of VAT rules
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Bibliographic Information

Bibliographic Information
Book Title
Language, Gender and Videogames
Book Subtitle
Using Corpora to Analyse the Representation of Gender in Fantasy Videogames
Authors
Copyright
2021
Publisher
Palgrave Macmillan
Copyright Holder
The Editor(s) (if applicable) and The Author(s), under exclusive licence to Springer Nature Switzerland AG
eBook ISBN
978-3-030-74398-7
DOI
10.1007/978-3-030-74398-7
Hardcover ISBN
978-3-030-74397-0
Edition Number
1
Number of Pages
XIV, 245
Number of Illustrations
5 b/w illustrations, 1 illustrations in colour
Topics