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Palgrave Macmillan

Language, Gender and Videogames

Using Corpora to Analyse the Representation of Gender in Fantasy Videogames

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  • © 2021

Overview

  • Provides the first book-length exploration of the language used to represent gender in videogames
  • Explains the methodological background and process so that the corpus studies can be replicated
  • Draws on previous research in lavender linguistics, culture and media studies, and gender studies

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Table of contents (8 chapters)

Keywords

About this book

This book explores how corpus linguistic techniques can be applied to close analysis of videogames as a text, particularly examining how language is used to construct representations of gender in fantasy videogames. The author demonstrates a wide array of techniques which can be used to both build corpora of videogames and to analyse them, revealing broad patterns of representation within the genre, while also zooming in to focus on diachronic changes in the representation of gender within a best-selling videogame series and a Massively Multiplayer Online Role Playing Game (MMORPG). The book examines gender as a social variable, making use of corpus linguistic methods to demonstrate how the language used to depict gender is complex but often repeated. This book combines fields including language and gender studies, new media studies, ludolinguistics, and corpus linguistics, and it will be of interest to scholars in these and related disciplines.

Authors and Affiliations

  • Department of Psychology, Birmingham City University, Birmingham, UK

    Frazer Heritage

About the author

Frazer Heritage is an Assistant Lecturer in the Department of Psychology at Birmingham City University, UK. He actively researches the representation of gender and sexuality in different forms of media, with a focus on using corpus methods to do such analysis.

Bibliographic Information

  • Book Title: Language, Gender and Videogames

  • Book Subtitle: Using Corpora to Analyse the Representation of Gender in Fantasy Videogames

  • Authors: Frazer Heritage

  • DOI: https://doi.org/10.1007/978-3-030-74398-7

  • Publisher: Palgrave Macmillan Cham

  • eBook Packages: Social Sciences, Social Sciences (R0)

  • Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive licence to Springer Nature Switzerland AG 2021

  • Hardcover ISBN: 978-3-030-74397-0Published: 01 August 2021

  • Softcover ISBN: 978-3-030-74400-7Published: 02 August 2022

  • eBook ISBN: 978-3-030-74398-7Published: 30 July 2021

  • Edition Number: 1

  • Number of Pages: XIV, 245

  • Number of Illustrations: 5 b/w illustrations, 1 illustrations in colour

  • Topics: Language and Gender, Culture and Gender, Gender Studies, Game Development, Corpus Linguistics, Culture and Technology

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