Overview
Argues that online communities focused on harassment and abuse function as Alternate Reality Games (ARGs) where the collective goal is to ruin the lives of those they target
Seeks to engage with topical issues regarding how digital and cultural infrastructures shape political movements across the globe
Illustrates that tools for mitigating and preventing online harassment are possible and affordable
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Table of contents (7 chapters)
Keywords
About this book
This book argues that online harassment communities function as Alternate Reality Games (ARGs) where the collective goal is to ruin peoples’ lives. Framing these communities like ARGs highlights ways to limit their impact in the future, partly through offering people better ways to control their own safety online.
The comparison also underlines the complicity of social networks in online harassment, since the communities use their designs as tools. Social networks know this, and need to work on minimizing the problem, or acknowledge that they are profiting through promoting abuse.
Reviews
- Dr. Debbie Ging, Associate Professor of Media Studies, Dublin City University, UK
Authors and Affiliations
About the author
Kevin Veale is a Lecturer in Media Studies for the College of Humanities and Social Sciences at Massey University in Aotearoa-New Zealand. His work focuses on storytelling across media forms, and exploring the ways that different forms of mediation shape the affective experiences of the stories they mediate.
Bibliographic Information
Book Title: Gaming the Dynamics of Online Harassment
Authors: Kevin Veale
DOI: https://doi.org/10.1007/978-3-030-60410-3
Publisher: Palgrave Macmillan Cham
eBook Packages: Literature, Cultural and Media Studies, Literature, Cultural and Media Studies (R0)
Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2020
Hardcover ISBN: 978-3-030-60409-7Published: 13 November 2020
Softcover ISBN: 978-3-030-60412-7Published: 13 November 2021
eBook ISBN: 978-3-030-60410-3Published: 12 November 2020
Edition Number: 1
Number of Pages: X, 168
Topics: Digital/New Media, Media and Communication, Social Media, Culture and Technology