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Table of contents (10 chapters)
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Front Matter
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Back Matter
About this book
About the author
Bibliographic Information
Book Title: Learning in Real and Virtual Worlds
Book Subtitle: Commercial Video Games as Educational Tools
Authors: Pilar Lacasa
Series Title: Digital Education and Learning
DOI: https://doi.org/10.1057/9781137312051
Publisher: Palgrave Macmillan New York
eBook Packages: Palgrave Education Collection, Education (R0)
Copyright Information: Pilar Lacasa 2013
Hardcover ISBN: 978-1-137-31204-4Published: 20 September 2013
Softcover ISBN: 978-1-349-45712-0Published: 20 September 2013
eBook ISBN: 978-1-137-31205-1Published: 18 September 2013
Series ISSN: 2753-0744
Series E-ISSN: 2753-0752
Edition Number: 1
Number of Pages: XXXII, 274
Number of Illustrations: 31 b/w illustrations
Topics: Educational Technology, Computers and Education, Assessment, Testing and Evaluation, Teaching and Teacher Education, Curriculum Studies, Media Studies