Theorizing Stupid Media

De-Naturalizing Story Structures in the Cinematic, Televisual, and Videogames

Authors: Kerner, Aaron, Hoxter, Julian

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  • Creates a critical space where media objects that might be assessed, without relying on a narrative-based critical paradigm
  • Covers material that is effectively “persona non grata” in the field of media studies, notably the Transformers franchise
  • Moves freely move across a range of media, and media convergences (e.g., cinema, television and streaming, as well as videogames) putting for instance the animated series Adventure Time in conversation with the videogame Gone Home
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  • ISBN 978-3-030-28176-2
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Hardcover $84.99
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  • ISBN 978-3-030-28175-5
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About this book

This book explores the stupid as it manifests in media—the cinema, television and streamed content, and videogames. The stupid is theorized not as a pejorative term but to address media that “fails” to conform to established narrative conventions, often surfacing at evolutionary moments. The Transformers franchise is often dismissed as being stupid because its stylistic vernacular privileges kinetic qualities over conventional narration. Similarly, the stupid is often present in genre fails like mother!, or in instances of narrative dissonance—joyously in Adventure Time; more controversially in Gone Home— where a story “feels off” It also manifests in “ludonarrative dissonance” when gameplay and narrative seemingly run counter to one another in videogames like Undertale and Bioshock. This book is addressed to those interested in media that is quirky, spectacle-driven, or generally hard to place—stupid!


About the authors

Aaron Michael Kerner is a Professor in the School of Cinema at San Francisco State University, USA. His previous publications include: Extreme Cinema (2016), Torture Porn in the Wake of 9/11 (2015), and Film and the Holocaust (2011).

Julian Hoxter is an Associate Professor in the School of Cinema at San Francisco State University, USA. His previous publications include: Off the Page: Screenwriting in the Era of Media Convergence (2017), Screenwriting (Behind the Silver Screen Series Book 8) (2014). He has published two screenwriting textbooks.


Table of contents (6 chapters)

Table of contents (6 chapters)

Buy this book

eBook $64.99
price for USA (gross)
  • ISBN 978-3-030-28176-2
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Hardcover $84.99
price for USA
  • ISBN 978-3-030-28175-5
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.

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Bibliographic Information

Bibliographic Information
Book Title
Theorizing Stupid Media
Book Subtitle
De-Naturalizing Story Structures in the Cinematic, Televisual, and Videogames
Authors
Copyright
2019
Publisher
Palgrave Macmillan
Copyright Holder
The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG
eBook ISBN
978-3-030-28176-2
DOI
10.1007/978-3-030-28176-2
Hardcover ISBN
978-3-030-28175-5
Edition Number
1
Number of Pages
XI, 227
Number of Illustrations
1 b/w illustrations, 9 illustrations in colour
Topics