Book
Reblin-Renshaw, L. (2020)
This book presents a new methodology, ludonarrative synchronicity, to analyze the interplay between narrative and gameplay in video games. Using the BioShock franchise as a case …
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Hardcover
eBook
Book
White, W. J. (2020)
This book provides an introduction to the Forge, an online discussion site for tabletop role-playing game (TRPG) design, play, and publication that was active during the first …
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Hardcover
eBook
Book
Berger, A. A. (2019)
This book, written in an accessible style with numerous illustrations and with drawings by the author, discusses what brands are and the role brands play in American society and …
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Hardcover
eBook
Softcover
Softcover